Hi everyone!
I have been developing a Minecraft Factions/Quests server for a little while now, and its been a little pet project of mine. My plan has been to keep it completely fair and equal, with 0 pay to win. Your strengths come from doing quests, and gaining playtime.
However, I need help with ideas. I am struggling to come up with decent questlines as well as crate reward items, and rewards from doing questlines.
In my mind, The floor and walls of the server are done, I am now working on building the roof. I would say its about 70% completed, and my goal is to get community feedback and engagement as the final 30%. I want to build this server for the players. Any and all suggestions are welcome. Please, come check it out.
Server Economy is also entirely player dependant! So demand and supply is dominant.
Discord: https://discord.gg/MNDR2q7vUa
ServerIP: 165.217.128.75:9095
Version: 1.21.11 (edited)Monday, January 5, 2026 6:11 PM
Warmod Net

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What is the server IP for Warmod Net?
You can connect to the Warmod Net Minecraft server using the IP 165.217.128.75:9095
How do I play on Warmod Net?
1. Launch Minecraft and click "Multiplayer".
2. Click "Add Server".
3. For the name, enter: Warmod Net
4. For the address, enter: 165.217.128.75:9095
5. Click "Done", then select the server to join!
What is the website for Warmod Net?
This server does not have a public website listed.
What is the Discord server for Warmod Net?
You can join the community on Discord via this invite
Where do I vote for Warmod Net?
You can vote for Warmod Net right here.
Voting helps the server become more popular by pushing it higher in rankings. Votes typically stay active for 30 days.
Server owners may optionally configure something called Votifier to reward players who vote - for example, by giving in-game items or perks. Not all servers do this, but it's worth checking!
What can I expect on Warmod Net?
Warmod Net's game modes and features include Community Built, economy, epic quests, faction wars, factions, fair play, no paywalls, player economy, player-driven, Quest Grind, quest rewards and Supply Demand