Amalthea is a trading-focused Minecraft server with few rules, built around cooperation while still supporting lone-wolf playstyles. It draws ideas from land-claim, anarchy, and civ servers without fitting neatly into any single category; PvP is discouraged but allowed, and griefing is discouraged but allowed. Gameplay centers on custom mechanics with minimal command learning beyond land claims (GriefPrevention), including a fully reworked PvP system where distance from your base heavily impacts fights, grindier progression with failure chances in breaking and crafting that improve with practice, and trading chests for item exchanges. You will also find chat tips that explain rules and systems until acknowledged, a Mending change that resets repair cost at the risk of lowering another enchantment, shrines for curses and blessings via material offerings, treasure map distance info, anti-lag automation that can limit mobs and redstone to protect TPS, anti-cheat, and item-duplication prevention (IllegalStack).

